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Remove SMGEdgeHasValueFilterByObject

Use {SMG,SMGState}#getHVEdgesFrom(SMGObject) instead.

Instead of constructing a HVE filter (usually with an object as the only filtering condition) and then filtering by it, just call the respective method of the HVE set. (Respective methods of SMG and SMGState just call it too.)

The special filter class is redundant as 'fast' filtering by object is used in the regular filter, too.

Also, do not filter by object when filtering by overlap.

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